Tag Archives: Jeffrey Jones

Just call him Stan: Art Center at Night’s Stan Kong

Instructor Stan Kong reviews his students' work. Photo: Four Eyes Photography

“I hate being called ‘Mr. Kong’ because that puts a barrier between you and me,” says Art Center at Night (ACN) instructor Stan Kong, who’s teaching Sketching for Designers, among other courses, for the upcoming Spring 2012 term. “And I don’t think there should be any barriers.”

For Stan, who graduated from Art Center in 1983 and created ACN’s very first Introduction to Product and Transportation Design course shortly thereafter, removing barriers isn’t about becoming best friends with his students; it’s about facilitating honest communication in order to meet their needs. “A lot of what I do in the classroom is getting the students to talk about themselves,” says Stan. “If somebody were to ask a student of mine what they learned from me, I’d be totally disappointed if they answered ‘how to design a product’ or ‘how to draw.’ The best answer would be, ‘I learned to care about myself and about the world. I learned that I could go out there and achieve and make this world a better place.’”

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Inspired Designs: Meet Saturday High Instructor Jeffrey Jones

Jones at Angkor Wat in Cambodia

Jeffrey Jones, a senior designer for Samsung Design America’s mobile unit, spends his days designing smartphones like the Galaxy Mini and the Corby II, but on Saturdays he teaches Introduction to Product Design at Saturday High, Art Center College of Design’s program for high school students (grades 9 through 12).

Jones—who studied at Art Center at Night and went on to earn a B.S. in Product Design at the College in 2007—was first turned on to the field of Product Design at Pasadena City College, where he took a class taught by Art Center instructor and alumnus Stan Kong PROD ‘83. While at Art Center, Jones interned at Vans, where he designed skateboarding equipment for the Vans Equipment Group, under the leadership of Art Center alumnus, Safir Bellali TRANS ‘01.

Before being hired by Samsung, Jones freelanced for Boombang, a creative think tank led by another Art Center alumnus, Tylor Garland PROD ‘94, where he worked on the design of two video game accessories—a fishing rod for The Strike and a rifle for The Hunt—for outdoor retailer Bass Pro Shops.

We recently caught up with Jones to learn more about his Saturday High class.

Dotted Line: Tell me about Introduction to Product Design.
Jeffrey Jones: Last term was the first time I taught the class, so I’m still fine-tuning it, but essentially it’s a 10-week course that I’ve broken up into three phases: the research phase, where students figure out what kind of product to design and for whom they’re designing; the ideation phase, where students develop their ideas, push the envelope, and select their very best concepts; and the refinement phase, where they further develop their best idea and present to the class exactly what their product is and how it works. I invited Joonsuh “Justin” Kim, the director of Samsung Design America to attend the final, and he sat in as a guest crit.

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Ideas that Stick: Meet Saturday High Student Lana Vong

Saturday High student Lana Vong

Every one of us has stared in frustration at a poorly designed product and boldly declared, “I could design something better than this!”

But how many of us actually get to work on doing just that?

This past summer, San Gabriel High School junior Lana Vong took Introduction to Product Design through Saturday High—Art Center College of Design’s program that helps high school students become better artists, designers and thinkers—and created the concept for Stikitti, a cat-shaped foam sticker maker.

“Lana’s foam sticker maker project is a classic example of how product designers have the power to improve the things they love to do,” says instructor Jeffrey B. Jones. “On the first day of class, I simply asked her what she liked to do. She pulled out one of her foam stickers and said, ‘Well, I like to make these.’ I asked her how she could improve the way kids make stickers, and the rest was history.”

We caught up with Vong to learn more about the story behind Stikitti.

Dotted Line: How did you find out about Saturday High?
Lana Vong: I joined my high school’s art club, and the club’s president was going to enter Art Center’s Graphic Design program this year after graduation. I was interested in product design so I started asking her for advice and she suggested Saturday High.

Dotted Line: How long have you been interested in product design?
Vong: For about a year. Joining the art club made me more open to creative careers, and I thought product design was a good balance between creative and critical thinking.

An image from Vong's class presentation

An image from Vong's class presentation

Dotted Line: Tell us about your Introduction to Product Design course.
Vong: Our instructor, Jeffrey Jones, had us do one major project throughout the course. There were three stages to it. The first stage was the research stage, where we planned out our project based on the idea we had in mind. Next was the exploration stage, which is where we started drawing and testing out different ways to approach the project. And the last stage was the refinement stage and the making of the final product.

Dotted Line: Had you ever been involved in a similar three-step creative process?
Vong: No, it was all new to me. When I first heard of Introduction to Product Design, I thought we’d be learning about marker techniques. But we ended up focusing more on the thinking and reasoning behind our products. It was almost like solving a math problem. I really liked it.

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