Posts Tagged ‘Stan Kong’

Just call him Stan: Art Center at Night’s Stan Kong

Wednesday, January 11th, 2012

Instructor Stan Kong reviews his students' work. Photo: Four Eyes Photography

“I hate being called ‘Mr. Kong’ because that puts a barrier between you and me,” says Art Center at Night (ACN) instructor Stan Kong, who’s teaching Sketching for Designers, among other courses, for the upcoming Spring 2012 term. “And I don’t think there should be any barriers.”

For Stan, who graduated from Art Center in 1983 and created ACN’s very first Introduction to Product and Transportation Design course shortly thereafter, removing barriers isn’t about becoming best friends with his students; it’s about facilitating honest communication in order to meet their needs. “A lot of what I do in the classroom is getting the students to talk about themselves,” says Stan. “If somebody were to ask a student of mine what they learned from me, I’d be totally disappointed if they answered ‘how to design a product’ or ‘how to draw.’ The best answer would be, ‘I learned to care about myself and about the world. I learned that I could go out there and achieve and make this world a better place.’”

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Inspired Designs: Meet Saturday High Instructor Jeffrey Jones

Wednesday, September 28th, 2011

Jones at Angkor Wat in Cambodia

Jeffrey Jones, a senior designer for Samsung Design America’s mobile unit, spends his days designing smartphones like the Galaxy Mini and the Corby II, but on Saturdays he teaches Introduction to Product Design at Saturday High, Art Center College of Design’s program for high school students (grades 9 through 12).

Jones—who studied at Art Center at Night and went on to earn a B.S. in Product Design at the College in 2007—was first turned on to the field of Product Design at Pasadena City College, where he took a class taught by Art Center instructor and alumnus Stan Kong PROD ‘83. While at Art Center, Jones interned at Vans, where he designed skateboarding equipment for the Vans Equipment Group, under the leadership of Art Center alumnus, Safir Bellali TRANS ‘01.

Before being hired by Samsung, Jones freelanced for Boombang, a creative think tank led by another Art Center alumnus, Tylor Garland PROD ‘94, where he worked on the design of two video game accessories—a fishing rod for The Strike and a rifle for The Hunt—for outdoor retailer Bass Pro Shops.

We recently caught up with Jones to learn more about his Saturday High class.

Dotted Line: Tell me about Introduction to Product Design.
Jeffrey Jones: Last term was the first time I taught the class, so I’m still fine-tuning it, but essentially it’s a 10-week course that I’ve broken up into three phases: the research phase, where students figure out what kind of product to design and for whom they’re designing; the ideation phase, where students develop their ideas, push the envelope, and select their very best concepts; and the refinement phase, where they further develop their best idea and present to the class exactly what their product is and how it works. I invited Joonsuh “Justin” Kim, the director of Samsung Design America to attend the final, and he sat in as a guest crit.

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